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Asteroids Game

Over the course of a couple of hours I created a little basic clone/prototype game of Asteroids, albeit without a score, lives or the asteroids breaking into smaller ones.This was more an exercise to...

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Games using JavaFX

Early today I went to watch a talk on developing games using JavaFX at the JavaOne conference. In the talk the speaker quickly demonstrated developing a game from scratch over 45 minutes. His example...

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An Introduction to: State Based Games using the Slick2D Library

I’ve been using the LWJGL library for quite some time to make simple games in Java. For those who don’t know the LWJGL library is used in the indie title Minecraft so it’s quite reliable. Originally...

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